
The DLSS 5 controversy explained: why does it feel so wrong?
I’ve tried to give DLSS 5 the benefit of the doubt, because on paper, it offers better performance, cleaner images, improved immersion at little cost (aside from needing NVIDIA‘s most expensive GPUs), and that’s been the pitch for every version of DLSS so far, and broadly, it’s always worked to benefit gamers and developers. But
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