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January 25, 2026

Maya Indie could save you hundreds of dollars, but is it worth it?



Maya is a powerful animation powerhouse, taking a proud position in our guides to the best 3D modelling software and best animation software. With industry-standard tools, Maya is trusted by all the big guns, including Disney and Rockstar.

Forgive me, Spider-Man fans, but with all this power comes a great price. Okay, it doesn’t quite fit. The point is, spending a couple of thousand per year might be fine for large or ambitious studios, but that’s no good for graduates fresh out of college or indie animators trying to break into the industry. Thankfully, there’s a solution: Maya Indie.

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Unreal Engine. The MLD claims to use 80% less disk space and load 40x faster.

Disney, Pixar, or Rockstar, then you’ve got to know Maya. Its animation toolset, specifically the Graph Editor and Time Editor, is widely considered the most refined and powerful in the business. This might sound daunting, but the good thing about Maya’s dominance is that if you master it, you’ll be able to switch between studios without much of a problem.

Another element of Maya that makes it so great is its Marking Menus, which allow for extensive customisation. The tools let you set up flick-of-the-wrist gesture commands and standard hotkeys, which, once familiar with, let you hide the entire UI and work with nothing but your 3D model. It is arguably the fastest workflow for a professional once the muscle memory kicks in.

Then there’s the superior rigging performance with an evaluation engine that is unbelievably fast. It’s possible to run high-complexity character rigs in the viewport in real time without any sign of lag. Compared to some other packages, this is a game-changer. This allows animators to see and feel the final edit without waiting for a preview render.

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