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December 27, 2025

How artists coped with the video game industry layoffs in 2025



Over the past three years, creatives working in video games have been relentlessly battered by wave after wave of industry layoffs, with tens of thousands of people losing their jobs.

There are multiple reasons behind it: overhiring when demand for entertainment spiked during Covid, a preference for investing in AI, and the global economic slowdown are just a few. It’s a complex picture, but one thing’s clear: it’s tough to be an artist working in games right now, and the past year hasn’t made it any easier.

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“People who love this craft won’t give up on the industry so easily,” says Sandra Duchiewicz (Image credit: Sandra Duchiewicz)

Sandra Duchiewicz, a character and creature concept art specialist, is working as a freelancer. She describes the situation as “bleak”: there are fewer projects to work on, budgets and therefore pay are lower, and there’s a much larger pool of other artists competing for the same work. “It’s still doable, but only the most stubborn people stay in the industry,” she says.

ZBrush, and realised that sculpting with plaster and clay feels very similar. It’s made me consider applying my art skills to things like decorative wall designs or other physical mediums.

Oleksandr says: “Be ready for a future where artists and AI work side by side. The transition might be challenging, but staying adaptable will help you thrive.” (Image credit: Oleksandr Sychov)

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This article originally appeared in ImagineFX. Subscribe to ImagineFX to never miss an issue. Print and digital subscriptions are available.



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