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September 12, 2025

Acclaim’s comeback isn’t what I expected, but maybe that’s a good thing



When a name like Acclaim returns, you can’t help but expect fireworks. For gamers of a certain age (me included), Acclaim is more than a publisher; it’s a time capsule of the ’90s and early noughties. This was the label that gave us NBA Jam, Burnout, Re-Volt, Turok, and Shadow Man. It’s the kind of back catalogue that makes you imagine instant remasters, slick reboots, maybe even a comeback tour for a series or two.

But here’s the reality: Acclaim doesn’t own those games anymore. The rights are scattered across different companies, tied up in contracts and old licensing deals. The publisher that once dominated my childhood arcade and console sessions now finds itself unable to tap the very titles that built its legacy.

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Instead of resurrected classics, the new Acclaim is backing indie games. And my first reaction? Disappointment. I wanted to relive those glory days. But the more I look at what they’ve announced, the more I think there’s a good idea here. In fact, it feels like a statement in support of new creative talent, developers Acclaim is now banking on. Three titles in particular stand out for me, each one echoing the spirit of Acclaim’s past without copying it outright.

Atari art director Tim Lapetino.)

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